Pictura Faber Aquileia Blue 23.5x47 Porcelain Tile
SKU: 47344196908

Pictura Faber Aquileia Blue 23.5x47 Porcelain Tile

Sale price$167.96 Regular price$186.62
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Pictura Faber Aquileia Blue 23.5x47 Porcelain TileIntroduce timeless artistry to your space with Pictura Faber Aquileia Blue 23. 5x47 Porcelain Tile. Inspired by classic frescoes and Mediterranean hues, this large format tile features soft blue tones with weathered detailing for a vintage mural effect. Its refined texture and artistic depth make it ideal for feature walls, bathrooms, or accent spaces seeking elegance and character. Made from durable porcelain, it offers easy maintenance and lasting

Introduce timeless artistry to your space with Pictura Faber Aquileia Blue 23.5x47 Porcelain Tile. Inspired by classic frescoes and Mediterranean hues, this large-format tile features soft blue tones with weathered detailing for a vintage mural effect. Its refined texture and artistic depth make it ideal for feature walls, bathrooms, or accent spaces seeking elegance and character. Made from durable porcelain, it offers easy maintenance and lasting beauty—perfect for interiors that blend tradition with sophisticated, contemporary design.

This item can only be purchased in quantities of 4 or more

Usually ships out within 1-2 business days

Pieces/Carton

3

Product Width(in)

23.5

Product Length(in)

47

Sqft Coverage

23.1

Tile Weight

26.21

Product Depth(in)

0.28

Tile Material
Porcelain
Tile Finish Low Sheen
Is Glazed? Yes
Tile Texture Slight Texture
Color Family Blue
Country of Origin Italy
Commercial / Residential Commercial and  Residential 
Can be used in pool? Yes
Can be used outdoor? Yes
Tile Use Floor and Wall            
Suggested Grout Line(in) 0.0625
DCOF 0.42
PEI Rating 4
MOHS Rating 5
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 47344196908

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4.7 ★★★★★
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M
Verified Purchase
Mike Athey
Dallas, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Draper, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Omaha, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Charlottesville, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Cuba, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 26, 2025

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