VOLTEX WB STREET VERSION 2 FRONT WIDE FENDERS FOR ZD8 SUBARU BRZ / ZN8 TOYOTA GR86
SKU: 3987814734

VOLTEX WB STREET VERSION 2 FRONT WIDE FENDERS FOR ZD8 SUBARU BRZ / ZN8 TOYOTA GR86

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Description

VOLTEX WB STREET VERSION 2 FRONT WIDE FENDERS FOR ZD8 SUBARU BRZ / ZN8 TOYOTA GR86These items are typically not in stock and either made to order or special order from the manufacturer. After you order we will confirm the estimated lead time and other order details. If you have a specific deadline to receive this order please talk to us before placing your order to ensure that the manufacturer can meet your expectations. VOLTEX WB STREET VERSION 2 FRONT WIDE FENDERS FOR ZD8 SUBARU BRZ ZN8 TOYOTA GR86 The Voltex WB Street Version 2

These items are typically not in stock and either made-to-order or special order from the manufacturer. After you order we will confirm the estimated lead time and other order details. If you have a specific deadline to receive this order please talk to us before placing your order to ensure that the manufacturer can meet your expectations.

VOLTEX WB STREET VERSION 2 FRONT WIDE FENDERS FOR ZD8 SUBARU BRZ / ZN8 TOYOTA GR86

The Voltex WB Street Version 2 Front Wide Fenders for the Subaru BRZ / Toyota GR86 are a great way to widen the stance of the vehicle, offering improved aerodynamic performance. The front fenders are constructed with strong, lightweight materials for a rugged build that won’t add unnecessary weight.

The 40mm width also allows for larger wheel and tire sizes, so you can get the look you want without sacrificing performance. Whether you’re looking to increase the performance of your vehicle or just give it a more aggressive and sporty appearance, the Voltex WB Street Version 2 Front Wide Fenders are a great choice.

SPECIFICATIONS

  • +40mm wider
  • FRP

APPLICATIONS

  • 2022+ Subaru BRZ – ZD8
  • 2022+ Toyota GR86 – ZN8

NOTES

  • FRP is unpainted.

ABOUT VOLTEX RACING SUZUKA

Voltex Racing Suzuka was established by Akihiro Nakajima in July 1992 and he continues to oversee the company. Specializing in the production of strong and lightweight aero parts, Voltex Racing Suzuka has become renowned in the racing world for the quality of their products. These components are designed to reduce drag, enhancing the performance of cars. Voltex Racing Suzuka has been featured in numerous motor racing competitions, further refining their notoriety.

  • 1986 Joined Hayashi Cars (currently Tokyo R&D). F-3, Gr-C, RS, A250 Started as a mechanic apprentice.
  • 1987 Joined Akasaka Racing (kart shop) Winning experience as a mechanic and driver in all-Japan and local championship races.
  • 1988 First 1992 Trained at CROSBY GRP (England) Worked as an engineer for Jean Alesi, etc. Engaged in carbon composite shop at Crosby GRP Founded F3.
  • NAKAJI GRP in 1992 In addition to manufacturing racing parts such as FJ, Voltex mainly focuses on product development for aero makers as an OEM.
  • In 2003, they started collaboration in the development of tuning cars, mainly GT wings under the brand name “VOLTEX”.
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Exchange/Return Notes
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SKU: 3987814734

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Vincent Marias
Cuba, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Lexington, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Lake Worth, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Alexandria, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
West Palm Beach, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021

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